This is SaveTheWorld a game that was made in a gamejam in Luleå, sponsored by Mobilaris. The game was done in about 10 hrs of development time.

The theme of the gamejam was Ctrl-S save the world. In the game this is a core-mechanic.

Save the world is a puzzle-platformer with saving and restoring the the world using Ctrl-S and Ctrl-Z at it's core. The Ctrl-S binding is messy in the browser, but since it's is core to the theme of the game jam it stays.


Credits:

Johannes Perdahl - Sound Design, Composer

Anna Dunker - Level Design, Art Direction

Roy Sanderson - Programming

Gustav Englund - Programming

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